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Silent Hunter 5 Mods No Walking Mod For Silent
Present yourself here and gain access to the rest of the forum. *** Neue Mitglieder müssen sich selbst hier vorstellen. Präsentieren Sie sich hier und Sie werden Zutritt ans ganze Forum erwerben. Silent Hunter 4: Wolves of the Pacific v1.5 Silent Fire v1.5.2 by Snaptrap (email protected) Testing Credits: Thierry (Sturmer), Lee (chuckyx1) Important Notes: - It is not recommended to surface or turn at Ahead Flank or Back Emergency.This is the continuation of Huricaaan (Ha3)'s original mod, maintained and updated to the latest version of Minecraft. The final installment to Snaptraps Silent Fire enhancement mod for Silent Hunter 4 WotP: U-Boat Missions expansion only.
Silent Hunter 5 Mods No Walking Mods And The
Even now, the damn auto-connect to the Uplay servers from the vanilla Steam copy (which is necessary to complete first time set up of the game) did not work right for me. I don't know for sure because I didn't play it much vanilla.What I can say is: With the Wolves of Steel mod installed it is FANTASTIC!Ubisoft should give those guys who made all those mods and the compilation a cut! I would've never bought the game had I not seen some pretty compelling info about the mod and yeah, that mod makes that game "worth it." Especially at the $10 it is now being sold for on Steam.Note: in the past it was apparently a real hassle to try to get that mod to work with the Steam version of the game. Apparently at release it was a nightmare and even now the vanilla game is probably fairly lacking. This game has suffered a lot of bad press probably deservedly so. Présentez-vous vous-mêmes ici et ainsi vous aurez accès au reste du forum. I used Trigger Maru (mega mod) for years, almost since the game was new, even though its hard as hell.
Plus, I seem to have it happen most often in the sub pen, which is not on the boat and thus doesn't have the same camera options anyway.Yeah, I did the first patrol in late August/early september, which is a decent little tutorial because there isn't really much that will hurt you (not nothing, but not nearly as much as later on). The only way to hopefully fix it is to reload the save and eventually that works. I have no external cameras, nor camera shortcuts. In SH3/4 you'd just hit one of the different views (since the boat didn't have free walking like SH5).I'm playing full realism. It's easy to fix.when you have camera shortcuts turned on and external views and whatnot, since if you switch to one of them it fixes the camera. The worst part about that error message is, it's just saying that the camera (viewpoint) is outside of the playable/renderable space.
Plus I could just turn off real navigation.*I say boring, but I didn't mind it really. I wonder if there's a way to get around some of the issues I had. Then entered the North Sea and that's where I stopped, because I decided while I enjoyed the math and everything involved in full real navigation, I didn't enjoy not being able to plot waypoints that my crew would follow (because the captain wouldn't be giving rudder orders 24 hours a day.).You've got me wanting to try again. Went on the next patrol which had me going through the Kiel canal which was pretty boring* with full realistic navigation since I had to basically steer the boat myself on 4-8x time compression to get through it in a decent amount of time.
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